About me
I'm a product designer working on AI tools, currently designing 3D-generation experiences as a Product Builder Intern at Meshy. I came to UX from architecture and engineering, which shapes how I approach spatial and 3D interfaces, and my work spans AI products, education, and nonprofit web.
I pair fluency in Figma and Unity with user research to prototype fast and validate with real users. I'm a Digital Media master's candidate at the University of Washington, graduating Spring 2027, and I'm looking for full-time UX and product design roles.
Selected work
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Broadway Bound Children's Theatre · Website Redesign
Product Design
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CooCoo · AI Kitchen Companion
Product Design
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Emotional Ecosystem
Game & Spatial
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Shadow City
Game & Spatial
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Hongshan Forest Zoo App
Product Design
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Mushroom
Game & Spatial
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OSPI · Visual Communications
Visual Design
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Lilaland · Transmedia Storytelling
Visual Design
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Bamboo Shadow
Game & Spatial
Under construction
New work is on its way. Check back soon.